Where the Next Billion-Dollar Game Franchise Begins

🧠

Why Anubis Calls?

In a market flooded with clones, low-effort cash grabs, and shallow content, Anubis Calls stands apart. We’re building deeply engaging mobile games, backed by original IP, Afrocentric characters, and a global-first strategy.

We believe the next great entertainment universe won’t be born on a movie screen — it will begin in your hands.

💡

Our Investment Thesis: A Veteran-Driven Game Studio Positioned for Global Disruption

📌What We Know After 70 Years in Tech:

  • IP is king – Iconic characters and worlds create generational wealth (e.g., Mario, Sonic, Genshin Impact)
  • Mobile is dominant – 81% of gaming revenue is mobile
  • Cultural authenticity wins – Underrepresented communities are now the majority of the market
  • Speed-to-market and brand loyalty are key to outpacing larger studios

Anubis Calls checks every box. And we’re just getting started.

🔥

Company at a Glance

 FOUNDED
2025
Headquarters
Cebu, Philippines & Atlanta, GA
Founder & CEO
Rodney S. Hooks
Ownership
U.S. Veteran-Owned
Industry
Mobile Game Development
Business Model
F2P w/ In-App Purchases & Ads
Funding Stage
Pre-Series A
Current Raise
$550,000 USD
Round Type
Convertible Note / Equity

🎮

Our Products — Games that Stick

  1. Typical Rodney: Super Rooftop Runner
    🏃🏽‍♂️ Endless runner built for viral gameplay & humor
  2. Typical Rodney: Zombitz 
    🧟‍♂️ Zombitz-action with high replay value and sharable physics-based mechanics
  3. WFL: Women’s Football League Game (Pending License)
    🏈 The world’s first official women’s tackle football video game
Each title is:
  • Developed in-house
  • Trademark-backed (in process)
  • Built for mobile-first economies
  • Designed with merchandising, comics, and streaming spinoffs in mind

📊

Market Opportunity

Global Mobile Gaming Market

  • $184.4B (2024) — CAGR 7.5%
  • 8.1 Billion mobile connections globally
  • SEA, Africa, and Latin America are underserved and over-engaged
🧑🏽‍🤝‍🧑🏾 Our Audience
  • Gen Z & Millennials (13–50)
  • Underserved audiences craving representation, humor, and identity
  • U.S., Philippines, Brazil, UK, and Nigeria – Top target countries

    We’re not just making games. We’re building the Marvel of mobile entertainment.

Leadership Team

Rodney S. Hooks

Founder & CEO

  • 25+ years of operational excellence
  • U.S. Army Veteran (31BH3S1, 20 years 11months 14days)
  • Executive leader in Digital Media operations
  • Visionary behind Typical Rodney and the Anubis Calls universe
🎨 Team
  • Artists, UI/UX Designers, and Developers in Philippines
  • Music Producers & Animators
  • Business Development and IP Strategy Leads

Stephen Cuzzort

CTO

  • 11 years of experience as research faculty at the Georgia Institute of Technology, specializing in artificial intelligence and computer graphics
  • Over 20 years of combined experience in academia and consulting, with a strong focus on mobile platforms
  • Contributed to multiple Fortune 500 mobile applications, including FlyDelta, Bank of America, and Goldman Sachs
  • Serve as the technical visionary and architect behind all game development initiatives
🎨 Team
  • Team of 8 dedicated game developers actively working across 4 titles
  • Strategic roadmap in place for game releases through 2025
  • Comprehensive technical strategy guiding development, scalability, and innovation

💰

How We Make Money

1. In-App Purchases – Boosts, upgrades, skins
2. Rewarded Ads – Integrations without sacrificing gameplay
3. Merchandise & Licensing – Typical Rodney figures, apparel, comics
4. Sponsorships & Sports IP Deals
5. Streaming & Storytelling IP Monetization

Our games are designed to be played, loved, and monetized.

Competitive Advantage

FEATURE
ANUBIS CALLS
OTHER STUDIOS
In-house dev & art
Cultural innovation
Character-driven IP
⚠️ Rare
Low burn, fast execution
Transmedia-ready IP
⚠️ Not built-in

Speed, culture, and control: We’re lean enough to move fast and rich enough in talent to build worlds.

Anubis Calls Game Roadmap

All games made with Unreal 5.4. We focus on Endless Runners, Side Scrollers, RPGs and Puzzle games for mobile platform.

Games Already In the App Store

  • Zombitz
  • Shadow Sail
  • Mega Blaster Dash (Android only)
  • Currently have backend integration with admob ads
QUARTER
MILESTONE
Q3 2025

July 25th

  • Rooftop Runner
  • Parkour Game
  • Endless Runner
  • Ads

August 8th

  • Platform Milestones
    – Deploy multi-platform Ad server for all new games
    – Deploy In-App-Purchase platform for all new games
  • Game Released
    – Shadow Ninja
    • Side Scroller
    • Ninja-v-aliens
    • Double jumps, wall jumps
    • Jumping puzzles

August 22th

  • Platform Milestones
    – Loot-box
    – Stats
    – Move to Unreal 5.5
  • Game Released
    – Ghost Mansion RPG

August 22th

  • Platform Milestones
    – Loot-box
    – Stats
    – Move to Unreal 5.5
  • Game Released
    – Ghost Mansion RPG
    – Top Down RPG
    – 3 Character Classes
    – Loot Boxes
    – Upgaradable Stats

September 5th

  • Platform Milestones
    – IAP Subscriptions
  • Game Released
    – Candy Rush Galaxy
    • Endless Runner
    • Child Friendly
    • Points awared by dodhing traps and getting candy
    • IAP + Ads

September 19th

  • Platform Milestones
    – Advance Follow Camera
  • Game Released
    – Castle Of Eternal Thirst
    • Side Scroller
    • Western Vampire Theme
    • Whip Weapon
    • Focused on Level Clearing
    • IAP + Ads
Q4 2025

October 3rd

  • Game Released
    – Bug Zapper
    • Endless Runner
    • Shoot bugs to get points
    • Single Hit Kills

October 17th

  • Game Released
    – Castle Of Eternal Thirst
    • Endless Runner
    • Shoot Ninjas
    • Weapon Upgrades

October 31th

  • Game Released
    – DeRidder Rush Ops
    • Endless Runner
    • Shoot Ninjas
    • Weapon Upgrades

November 14th

  • Game Released
    – Brick Blaster
    • Endless Runner
    • Dodging block as they move towards you
    • Points award by pick-ups and power-ups

November 28th

  • Game Released
    – Shadow Sail Re-release

December 12th

  • Game Released
    – Mega Blaster Dash Re-release
Q1 2026
WFL game partnership & esports rollout
Q2 2026
Animation/Streaming short pilot begins

💸

Investor Opportunity

Current Raise: $550,000 USD

Use of Funds:
  • Launch & promotion of 3 games
  • Expand dev team & asset production
  • Trademarks, legal, and brand protection
  • Ads, influencers, and community engagement
Terms:
  • Convertible Note or Equity
  • Pro-rata rights
  • Minimum Investment: $150,000 USD
  • 18–36 month exit target via M&A or IP licensing

🔐

Due Diligence Package

Available upon request:
  • Full pitch deck (PDF)
  • Financial model (Excel)
  • Business plan
  • Trademark filings
  • Corporate docs (via NDA)

Let’s Talk

Rodney S. Hooks

Founder & CEO, Anubis Calls

“We don’t just want funding. We want vision-aligned partners who see what we see:
The next global entertainment brand — starting from a mobile screen.”

Join us early. Grow with us. Win with us.